Saturday, October 5, 2013

Amazing Game Parodies

Copyright © Andy Snitker

Copyright © Aaron Van Fossen

Copyright © Mackenzie Pape
Copyright © Rhiannon Rasmussen

Copyright © Rob Bauer

Copyright © Travis Tjelmeland
A few days ago, in two sections of a course called Graphic Design I, at the University of Northern Iowa, we had an initial critique of the students' solutions to a game parody problem. The problem was essentially this: Using the rules and game components of the code-breaking game called MasterMind, design a new version of the game that has some kind of narrative theme.

Shown above are a few of the finest designs, solutions that I find amazing. Remember that this is only the second problem in the course, and in some cases the students have had very limited computer experience and even less in graphic design. 

About thirty students submitted their work, and a number of others were also very strong, but needed some further adjustment. Everyone now has an additional week to make those adjustments and/or to go back to the drawing board.

Student achievements at this level make teaching well-worth all its challenging days.